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technology / history

technology
history
VAMPIRE - GAME ENGINE
MOTORM4X used our own specially tailor-made game engine called Vampire. It contains light editor which allows us to work with models and sounds or assign various kinds of scripts, it also contains basic game mode, where we can set up and test our levels.



This engine however is not the core of the game. We used OGRE, an open source 3D Graphic engine. Its advantage is not only in the price as many of you would guess, but mainly in the engine itself. It is marvelous piece of software with great community and large support. More over - it goes hand in hand with latest technology therefore offering a way to produce perfectly up to date games.

Check out the OGRE website to find more.

To create MOTORM4X we also used other technology like OPEN DYNAMICS ENGINE, that helped us complete realistic physics praised by most players. OpenAL a Cross-Platform 3D Audio Library or AUDIERE, both very useful sound tools.

CURRENTLY
We are currently working on another system that will help us to adujst our small company to the "world in crisis" situation. We are also able to use almost any tool or engine and produce various kinds of games on number of different platforms.


NOTICE
VAMPIRE engine is not for sale.




PAST
In 1999, a handful of guys at Illusion Softworks finished their first AAA class project Hidden & Dangerous, one of the best WW2 tactical shooters of that time. Over a million copies was sold in a few months all over the world, the game was translated into many foreign languages and converted to be available on Dreamcast and Playstation.

Later on, the same core members created a successful Mission Pack and then in 2003 they finished a sequel to Hidden & Dangerous and another Mission Pack. Some of them even used their skills to help create the famous Mafia. Then, some of them started to study, some started different jobs but in the end, these same developers decided to establish their own development studio. So here we are.

YEAR 2006
After 8 years in Illusion Softworks and a year of different tales of each of us, our paths crossed again. We were asking ourselves a single question. What do we want to do now? The answer was quite simple. As we love making games, this determined ours and our company's activity for the following years. We are able to create greatly looking art, precise and beautifully crafted 3D models and scenes; we do our programming on the border between magic and ingeniousity. We just have that know-how about making games. Good games, games with their own souls. Well, you see, it couldn't end up other way.

VISION
Our goal is to run independent game development studio which will keep the tradition of making popular and successful games. Although few in number, thanks to many years in business each of us knows his role in the team and we know we can rely on each other to bring you quality products.

WHO SUPPORTS US
Arca Capital is a private equity group active mainly in venture capital industry in Central and Eastern Europe. Arca Capital has its representation in Bratislava, Prague, London and Kiev. Such location of offices provides for maximum utilization of international know-how when assessing investment opportunities.

Arca Capital Team has earned a reputation of dynamic and innovative investment entity, which adheres to the investment and ethical principles in the course of its business. Within the framework of particular investment projects Arca Capital applies “hand-on” approach aimed at achieving required investment return, which enables maximum flexibility and individual approach to various investment opportunities.

See Arca Capital website to read more.